Assigning players to bays
How players start using bay screens depends on the Screen setting in TRMS:
- Locked mode – Guests must ask staff to start an assignment before they can use a bay.
- Unlocked mode – Guests can start their own sessions directly from the bay screens.
Assignments (Locked mode)
In Locked mode, an assignment must be created in TRMS for each bay a guest wants to use.
Start a new assignment
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Step 1: On the Bay card, click Assign. |
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Step 2: Fill in:
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Step 3: Click Complete to save, or click the top right "X" to close without saving. |
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Now the assignment has started for that bay. Note that the Total time includes the Time Requested and the Setup time. |
Edit an assignment
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Step 1: On the assigned Bay card, click Edit. |
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Step 2: You can update:
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Step 3: Click Complete to apply changes, or click the top right "X" to close without saving. |
End an assignment
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Step 1: On the assigned Bay card, click End. |
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Step 2: In the popup, click End assignment to confirm, or close the popup to keep it active. |
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The assignment has now ended. |
Sessions (Unlocked mode)
In Unlocked mode, players control their own bay sessions.
- Sessions end based on the Session timeout setting in Range settings (after inactivity or total playtime).
- If the screen is inactive, the bay card shows Available about 30 seconds after the last detected shot (actual timing may vary).
- Because assignments are not used in this mode, no data is added to the Activity log.
- If a session ends mid-game, players can immediately start a new session and continue where they left off.









